Click on the images to see the scene description file or have a look at the expression feature list.
November, 2001
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Added solid noise or 'Hypertexture'.
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September 25, 2001
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Added CSG operation (union, intersection, difference), soft CSG
(blobby objects). Added unary operations Taper and Twist. Also added
Axis Aligned Bounding boxes and Fog.
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August 8, 2001
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Implemented a poly line shape and a poly bezier shape.
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August 6, 2001
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Created additional primitive shapes. Currently supported shapes (from left to right, top to bottom): Plane, Sphere, Disk, Torus, Box, Cone, Cylinder.
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August 1, 2001
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Implemented Tokenizer and Parsing of Shade hierarchy. Currently supported shades (from left to right, top to bottom): FlatShade, Material, Reflective, Texture, Turbulence, ShadeBlend.
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Juli 2001
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Implemented Shade hierarchy, using hard coded scene description.
Implemented Light model (Material shade).
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Juni 2001
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Initial sphere trace algoritm. Only distance functions and normals are
implemented.
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