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World Class Reference

3D interactive World. More...

#include <World.h>

Inherits ObjectGroup.

Inheritance diagram for World:

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Collaboration diagram for World:

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List of all members.

Public Methods

 World ()
virtual ~World ()
float dTime ()
float getTime ()
Vertex3getGravity ()
const string & getName () const
void setName (const string &n)
void addParticleSystem (ParticleSystem *sytem)
void deleteParticleSystem (ParticleSystem *sytem)
bool update ()
void renderSky (RenderContext &rc)
SkygetSky ()
void setSky (Sky *s)
void render (RenderContext &rc, RenderContext::Visibility visibility=RenderContext::PartlyVisible)
void write (WDFFile &f)
void readChunk (WDFFile::Chunk &chunk, WDFFile &f)

Detailed Description

3D interactive World.


The documentation for this class was generated from the following files:
This documentation was generated using doxygen. If you have any comments or additions please mail me.