#include <Transformation.h>
Inherits ImplicitShape.
Inherited by HyperTexture, Taper, and Twist.
Inheritance diagram for Transformation:


Public Methods | |
| Transformation () | |
| ~Transformation () | |
| void | transform (Matrix4 &m) |
| real | distance (const Vertex3 &v) |
| Color4 | calculateShade (const SurfaceInfo &s, Vertex3 &transformed, Scene &scene) |
| void | parseSymbol (Token &t, ObjectFile &file) |
| Reads a single parameter sections inside the body of the object description. More... | |
| void | writeParams (ostream &stream) |
| Writes all parameter sections inside the body of the object description. More... | |
Protected Attributes | |
| ImplicitShape * | operand |
| Matrix4 | M |
| real | lipschitz |
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Reads a single parameter sections inside the body of the object description. Each object has a set of parameter names associated with it, called symbols. Symbols are declared inside the createSymbols method. The method parseSymbol expects the Token t to be such a symbol and reads the corresponding parameters. Unknown symbols are passed to its super class.
Reimplemented from ImplicitShape. Reimplemented in HyperTexture. |
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Writes all parameter sections inside the body of the object description. This method writes all object parameters to ostream. Inhereting classes will always call super::writeParams().
Reimplemented from ImplicitShape. Reimplemented in HyperTexture. |