Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

Scene Member List

This is the complete list of members for Scene, including all inherited members.
addTime(float t) (defined in Scene)Scene
camera (defined in Scene)Scene [protected]
cameraPosition() (defined in Scene)Scene [inline]
className()DynamicObject [inline]
createSymbols()Scene [protected, virtual]
find(RefObject &object, const string &name)DynamicObject [static]
fog (defined in Scene)Scene [protected]
getCamera() (defined in Scene)Scene [inline]
getLights() (defined in Scene)Scene [inline]
getShapes() (defined in Scene)Scene [inline]
intersect(const Ray &ray) (defined in Scene)Scene
isKindOf(const string aClass)DynamicObject [inline]
isKindOf(Class &aClass)DynamicObject [inline]
light (defined in Scene)Scene [protected]
mutexDynamicObject [protected, static]
objectPoolDynamicObject [protected, static]
operator<<(ostream &stream, DynamicObject &obj)DynamicObject [related]
operator>>(ObjectFile &file, DynamicObject *&obj)DynamicObject [related]
operator>>(ObjectFile &file, RefObject &object)DynamicObject [related]
parseSymbol(Token &t, ObjectFile &file)Scene [virtual]
read(ObjectFile &file)DynamicObject
readParams(ObjectFile &file)DynamicObject
readRefObject(const string className, ObjectFile &file)DynamicObject [static]
recursion (defined in Scene)Scene [protected]
Scene() (defined in Scene)Scene [inline]
setRecursion(int r) (defined in Scene)Scene [inline]
shape (defined in Scene)Scene [protected]
store(RefObject &object, const string &name)DynamicObject [static]
trace(const Ray &ray, real minimum=Shape::step) (defined in Scene)Scene
update() (defined in Scene)Scene
write(ostream &stream)DynamicObject
writeParams(ostream &stream)Scene [virtual]
~DynamicObject() (defined in DynamicObject)DynamicObject [virtual]
~Scene() (defined in Scene)Scene [virtual]

This documentation was generated using doxygen. If you have any comments or additions please mail me.