Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

RenderContext Member List

This is the complete list of members for RenderContext, including all inherited members.
boundingBox(const AABoundingBox &box) (defined in RenderContext)RenderContext
cull(real x, real y, real z) (defined in RenderContext)RenderContext
cull(const Vertex3 &v, real radius) (defined in RenderContext)RenderContext
cull(const AABoundingBox &box) (defined in RenderContext)RenderContext [inline]
cull(const Vertex3 &from, const Vertex3 &to) (defined in RenderContext)RenderContext
extractFrustum() (defined in RenderContext)RenderContext
getCameraPosition() (defined in RenderContext)RenderContext [inline]
getCameraX() (defined in RenderContext)RenderContext [inline]
getCameraY() (defined in RenderContext)RenderContext [inline]
getFill() (defined in RenderContext)RenderContext [inline]
getRenderBounds() (defined in RenderContext)RenderContext [inline]
init() (defined in RenderContext)RenderContext
modelTransform(const Vertex3 &v) (defined in RenderContext)RenderContext [inline]
normal(Vertex3 &v) (defined in RenderContext)RenderContext [inline]
NotVisible enum value (defined in RenderContext)RenderContext
operator<<(const Color3 &c) (defined in RenderContext)RenderContext [inline]
operator<<(const Color4 &c) (defined in RenderContext)RenderContext [inline]
operator<<(const Vertex3 &v) (defined in RenderContext)RenderContext [inline]
operator<<(const Vertex4 &v) (defined in RenderContext)RenderContext [inline]
operator<<(const Matrix4 &m) (defined in RenderContext)RenderContext [inline]
operator<<(Quaternion &q) (defined in RenderContext)RenderContext [inline]
operator<<(const AABoundingBox &box) (defined in RenderContext)RenderContext [inline]
operator<<(Material *material) (defined in RenderContext)RenderContext
PartlyVisible enum value (defined in RenderContext)RenderContext
perspective(float fovy, float zNear, float zFar) (defined in RenderContext)RenderContext
pickMatrix(real x, real y) (defined in RenderContext)RenderContext
printScreen() (defined in RenderContext)RenderContext
RenderContext() (defined in RenderContext)RenderContext
screenQuad(real x, real y, real r) (defined in RenderContext)RenderContext
setCameraPosition(const Vertex3 &position) (defined in RenderContext)RenderContext [inline]
setFill(bool fill) (defined in RenderContext)RenderContext
setRenderBounds(bool render) (defined in RenderContext)RenderContext [inline]
setViewport(unsigned short w, unsigned short h) (defined in RenderContext)RenderContext
texturedQuad(const Vertex3 &p, real r) (defined in RenderContext)RenderContext
transform(const Vertex3 &v) (defined in RenderContext)RenderContext [inline]
Visibility enum name (defined in RenderContext)RenderContext
Visible enum value (defined in RenderContext)RenderContext

This documentation was generated using doxygen. If you have any comments or additions please mail me.