Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages  

Shade.h

00001 /*
00002   File: Shade.h
00003 
00004   Copyright(C) C. Kotterink, Computed Graphics
00005 */
00006 #ifndef SHADE_H
00007 #define SHADE_H
00008 
00009 #include<DynamicObject.h>
00010 
00011 #include<Color4.h>
00012 #include<Matrix4.h>
00013 #include<RefCount.h>
00014 
00015 #include<real.h>
00016 #include<map>
00017 
00018 class Ray;
00019 class Scene;
00020 class sphereTrace;
00021 class Shade;
00022 class SurfaceInfo;
00023 
00026 class Shade : public DynamicObject
00027 {
00028     DYNAMIC_OBJECT;
00029 public:
00030     Shade() {}
00031     virtual ~Shade();
00032 
00033     virtual Color4 calculateColor(const SurfaceInfo &s, Scene &scene);
00034 
00035     virtual void transform(Matrix4 &m);
00036 
00037     // Inherited from DynamicObject
00038     void parseSymbol(Token &t, ObjectFile &file);
00039 
00040 protected:
00041     // Inherited from DynamicObject
00042     void createSymbols();
00043 
00044 private:
00045     typedef DynamicObject super;
00046 };
00047 #endif

This documentation was generated using doxygen. If you have any comments or additions please mail me.